2015-02-21

UME Git (2015/02/21)

EmuCR: UME UME Git (2015/02/21) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* tecmosys.c: added save state support (nw)
* Fixed debug build compile (nw)
* Merge pull request #139 from cuavas/master
Debugger love: Windows edition
* No longer need to mark dirty to hack around the points views
* Fix image device menu
* Add enable/disable breakpoint from disasm window menus
* (Break|Watch)points window for Windows debugger
* Make the (watch|break)points notify correctly in response to clicks
* Port Windows debugger to C++, fix some memory leaks, make menus and window resize a bit nicer
* Make return type match value being returned
* Merge branch 'master' of https://github.com/mamedev/mame
* (MESS) zorba : system can boot from floppy, is now usable. [Robbbert]
* (mess) pc9801: squeeze a few more bugs out of the egc (nw)
* Update comment I forgot in previous commit.
* Don't use $(DEFS) for moc (nw)
* tecmo.c, tecmo16.c, vball.c: added save state support (nw)
* validity fix (nw)
* Improve responsiveness of 8-way joysticks default behaviour on 4-way games when moves unintentionally become diagonal by favouring the new direction change.
* select/start wrong way around
* clang fix (nw)
* bnstars.c: hook up player 2 inputs; remove hazeinputs; misc cleanup/modernization [Alex Jackson]
* this should help compile on old OSX (nw)
* Merge pull request #138 from mamedev/revert-137-master
Revert "SEGA:System-E::fantzn2 extend YM2413."
* Revert "SEGA:System-E::fantzn2 extend YM2413."
* fix compile on MSVC 2012 (nw)
* fix compile on MSVC 2012 (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* sqlite3: fix build on *ix (nw)
* VIDEO_UPDATE_AFTER_VBLANK + SCREEN_RAW_PARAMS = fail
VIDEO_UPDATE_BEFORE_VBLANK + SCREEN_RAW_PARAMS = ok!
* alignment
* skyarmy.c, skydiver.c: added save state support (nw)
* oh, start_delay defaults to 0, that's unwanted here
* Make sqllite3 compile use CCOMFLAGS as well (nw)
* Fix warning (nw)

Download: UME Git (2015/02/21) x86
Download: UME Git (2015/02/21) x64
Source: Here

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