UME Git (2015/02/14) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.
UME Git Changelog:
* snowbros.c: added save state support (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* tnzs.c: enabled save state support (nw)
* exzisus.c: added save state support, removed trampolines (nw)
* Updated BGFX, BX and GENie to latest (nw)
* (MESS) mbee : fixed printer (nw)
* 6850acia: fix parity (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* roland tb303 skeleton
* (MESS)New Working Game Added
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Epoch Dracula [hap, Kevin Horton]
* prevent smissw from erasing static palette used for bgs (nw)
* Fix compile. [Vas Crabb]
* Merge branch 'master' of https://github.com/mamedev/mame.git
* (MESS)New Working Game Added
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Tomy Alien Chase [hap, Kevin Horton]
* test layout stuff
* (MESS) advision.c: Change Adventure Vision MCU ROM names to better reflect actual chip labels. [Lord Nightmare]
* whoops, missed this (n/w)
* champbas.c, equites.c, shougi.c: rename the alpha-8xxx mcu dumps to better reflect the actual chip labels and the fact that they are HD44801 mcus. add the undumped alpha-8304 mcu as NO_DUMP [Lord Nightmare]
* verinfo.py: fixed switched version information (nw)
* fixed clang compiler warning (nw)
* verinfo to python (nw)
* doh (nw)
* makelist implementation in python (nw)
* More code alignment for windows and renderer. (nw)
* Use user_settings from render_container. (nw)
Download: UME Git (2015/02/14) x86
Download: UME Git (2015/02/14) x64
Source: Here
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