Project64 Git (2015/02/18) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
Project64 Git Changelog:
* CPlugin::GameReset should call RomClose, not RomClosed
* fix version string include
* Merge branch 'master' of https://github.com/project64/project64
* Merge pull request #95 from death-droid/VersionHAdd
Version h add
* Hopefully add correct files for Visual Studio 2008
* Old common version.cpp and version.h is no longer required, remove it.
* Make glide64's version info reference from version.h
* RSP Use Version.h version info in resource file
* Move Project64 core over so resource file references version info from Version.h
* change drag and drop filename length to MAX_PATH
Download: Project64 Git (2015/02/18)
Source:Here
2015-02-18
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