What's news in MAME v0.159:
0.159 ------- MAMETesters Bugs Fixed ---------------------- - 05498: [Crash/Freeze] (mpu4vid.c) Many sets in mpu4vid.c: Gameplay stops at a "Serial Link Failure" screen (crazyc) - 05538: [Crash/Freeze] (bfcobra.c) all sets in bfcobra.c: Game stops on 1st screen, just keeps beeping like some kinda alert. (crazyc) - 05838: [Misc.] (firetrk.c) Superbug: Color overlay missing (hap) - 02004: [Crash/Freeze] (hornet.c) nbapbp: Hardware error (Fabio Priuli) - 05841: [Misc.] (gunsmoke.c) gunsmoke, gunsmokej, gunsmokeu, gunsmokeua: Dates of every version - 05837: [Compiling] mame-0.158 - make: *** [chdman] Error 1 - 05835: [Misc.] MAME version number reports as 0.0.0.0 in file information (Firewave) Source Changes -------------- -m65ce02: Generalize Kale´s findings [O. Galibert] -jvs host: fix packet encoding, similar to previous [MetalliC] -Updates to 315-5881 encryption based on Daytona2 Power Edition´s analysis [Andreas Naive] -Some fixes for multimonitor fullscreen on linux and windows. In virtualbox, even switchres now works for two monitors. That doesn´t imply it will work on real hardware. The probability is higher Smile On windows, default render driver now is "opengl" since direct3d wouldn´t work reliably. This functionality currently is limited to to the "-video accel" driver. More userspace blitting enhancements. [Couriersud] -Define network API to use on NetBSD.[Thomas Klausner] -Fixes build on NetBSD. [Thomas Klausner] -improved documentation of a some discrete drivers [gregf, Stiletto] -silvmil.c: Fill in some dipswitches for Puzzlove and add dipswitch locations. [Brian Troha] -lindbergh: Add the CF card dump [soyandroid] -naomi.c add Derby Owners Club IO board dump [Mr. CAST, Smitdogg, The Dumping Union] -added makefile define CPP11 to compile C++ code as C++11 [Oliver Stöneberg] -Fix compiling on SDL< 2.0.2 [announ] -Emscripten target now uses SDL2. [Justin Kerk] -mitchell.c: Correct rom names for the Pang / Buster Bros. sets. [Bad A Billy, Smitdogg, Tormod, The Dumping Union] -Patched timer over bug in Kozure Ookami. Remarked game as working state, see source notes for further info. [Angelo Salese] -Better performance for -verifyroms on samba share [qmc2] -champbas.c, equites.c, shougi.c: rename the alpha-8xxx mcu dumps to better reflect the actual chip labels and the fact that they are HD44801 mcus. add the undumped alpha-8304 mcu as NO_DUMP [Lord Nightmare] -NAOMI doc corrections [f205v] -scn2674: reworked for the pcd [Carl] -m68k: emulate instruction cache for 68020/68EC020. [R. Belmont] -bnstars.c: hook up player 2 inputs; remove hazeinputs; misc cleanup/modernization [Alex Jackson] -Make OpenGL renderer available in mainline build as well. This needs to be explicitly enabled by specifying USE_OPENGL=1. More code alignment. [Couriersud] -i386.c: updates for the future and more [Samuele Zannoli] * add infrastructure to support opcodes ?? 0f 38 ?? and ?? 0f 3a ?? * add placeholders in opcode table for all instructions not yet implemented * fix opcode group 0f 73 * add opcode group 66 0f 73 * move sse opcodes movd movdqa to their own routine * move sse opcodes pinsrw pextrw to ther own routine * add opcodes punpcklbw punpcklwd punpckldq punpcklqdq -verified vaportra clocks [system11] -Embed version information in OS X emulator binaries (shows in Finder info, and in about boxes in windowed mode) [Vas Crabb] -opwolf.c: added unknown dipswitch description from manual [mzdmommy] -Debugger imrpovements [Vas Crabb] * All: fix sorting, alignment and crash on click, and improve performance in breakpoints/watchpoints views * Win32/Qt/Cocoa: improve dynamic updating of menu items to reflect available operations * Win32/Qt/Cocoa: allow breakpoint control from any disassembly view irrespective of focus * Win32/Cocoa: add breakpoints/watchpoints windows * Win32/Cocoa: remove global state to prepare for multi- machine, clean up on exit, don´t crash on hard reset * Win32: port to C++, fix memory leaks and misc. bugs * Cocoa: add device tree and detail windows * Cocoa: improve rendering, mouse handling and performance -Only evaluate sdl- and pkg-config commands once [Ramiro Polla] -sdl: Add BASELIBS for MACOSX_USE_LIBSDL [mbcoguno] -3rdparty/mongoose: Fix build on BSDs and Solaris [0-wiz-0] -OS/2 patches for SDLMAME v0.158 [KO Myung-Hun] -Added / enabled save state support for the following drivers [Osso]: bestleag.c, bloodbro.c, buggychl.c, chaknpop.c, cyclemb.c, d9final.c, darkmist.c, dcon.c, dreambal.c, exzisus.c, fastfred.c, fuukifg2, fuukifg3.c, galpani2.c, gladiatr.c, gluck2.c, goodejan.c, gsword.c, iqblock.c, kaneko16.c, limenko.c, lordgun.c, mastboy.c, mustache.c, panicr.c, pipeline.c, pirates.c, progolf.c, quizo.c, quizpani.c, rabbit.c, raiden.c, retofinv.c, rollrace.c, scotrsht.c, seicross.c, sengokmj.c, shadfrce.c, shootout.c, sidepckt.c, skyarmy.c, skydiver.c, snowbros.c, supduck.c, taxidriv.c, tecmo.c, tecmo16.c, tecmosys.c, tehkanwc.c, thedeep.c, tmmjprd.c, tnzs.c, toki.c, vball.c, wc90.c, welltris.c, wink.c, wrally.c, wwfsstar.c, xorworld.c, xxmissio.c -opwolf.c: added DIPLOCATIONs [Guru] New games added or promoted from NOT_WORKING status --------------------------------------------------- PuzzLove [Manuel Assoni] Player´s Edge Plus (PS0090) Gold, Silver & Bronze Slots [BrianT] Poke Champ (set 2) [system11]] Super MIss World [system11] New clones added ---------------- Ghost Squad (GDX-0012) [Ripper006] Sega Network Taisen Mahjong MJ 2 (Rev F) (GDX-0006F) [Team Europe] Side Arms - Hyper Dyne (US, 861202) [system11] Turbo Out Run (Japan, deluxe cockpit, FD1094 317-0101) [Charles MacDonald, ShouTime] The Key Of Avalon: The Wizard Master (server) (Rev E) [Ripper006] The Key Of Avalon: The Wizard Master (server) (Rev F) [Ripper006] The Key Of Avalon: The Wizard Master (server) (Rev G) [Ripper006] The Key Of Avalon: The Wizard Master (client) (Rev E) [Ripper006] The Key Of Avalon: The Wizard Master (client) (Rev F) [Ripper006] The Key Of Avalon: The Wizard Master (client) (Rev G) [Ripper006] The Key Of Avalon 1.20 - Summon The New Monsters (server) (Rev A) [Ripper006] The Key Of Avalon 1.20 - Summon The New Monsters (client) (Rev A) [Ripper006] The Key Of Avalon 1.30 - Chaotic Sabbat (server) (Rev C) [Ripper006] Gekitou Pro Yakyuu Mizushima Shinji All Stars vs. Pro Yakyuu (Rev B) [Ripper006] Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime] Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime] Ultra X Weapons / Ultra Keibitai (GAMEST review build) [ShouTime] New games marked as GAME_NOT_WORKING ------------------------------------ Vampire Night (VPN3 Ver. B) [Guru] Super Rock and Bowl [Bad A Billy, Smitdogg, The Dumping Union] |
Download:MAME v0.159 Official Binaries
Download: MAME v0.159 Official Binaries (I686 optimized)
Download: MAME v0.159 Official Binaries x64
Download: MAME v0.159 Official Binaries (debug build)
Download: MAME v0.159 sources
Source: Here
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