MAME Git (2015/02/24) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* a few fixes and additions. nw.
* Merge branch 'master' of https://github.com/mamedev/mame
* amstrad: added support for the Dobbertin Smart Watch
* Whoops, I knew I'd miss something in src/osd/windows (nw)
* add cps1 video measurements by CharlesM
* add q-sound amp board notes
* render.c: render_containers now always make their own copy of the emulation palette for paletted textures, whether or not there are custom brightness/contrast/gamma settings. Fixes -mt color issues in driftout, raphero, etc. without the additional complexity introduced in fde220f4a7e955343c3b25a562d6884f94c63bdc (which has been reverted) (nw)
* speedatk: added save state support (nw)
* thedeep.c: use configured banking (nw)
* retofinv.c, thedeep.c: added save state support (nw)
* partypooper to the rescue
* Fix tiny build when there are no buses (nw)
* added a few new dumps from Team Europe. credits will follow in a moment. nw.
Download:MAME Git (2015/02/24) x86
Download:MAME Git (2015/02/24) x64
Source: Here
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