MAME Git (2015/02/21) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* tecmosys.c: added save state support (nw)
* Fixed debug build compile (nw)
* Merge pull request #139 from cuavas/master
Debugger love: Windows edition
* No longer need to mark dirty to hack around the points views
* Fix image device menu
* Add enable/disable breakpoint from disasm window menus
* (Break|Watch)points window for Windows debugger
* Make the (watch|break)points notify correctly in response to clicks
* Port Windows debugger to C++, fix some memory leaks, make menus and window resize a bit nicer
* Make return type match value being returned
* Merge branch 'master' of https://github.com/mamedev/mame
* Update comment I forgot in previous commit.
* Don't use $(DEFS) for moc (nw)
* tecmo.c, tecmo16.c, vball.c: added save state support (nw)
* validity fix (nw)
* Improve responsiveness of 8-way joysticks default behaviour on 4-way games when moves unintentionally become diagonal by favouring the new direction change.
* select/start wrong way around
* clang fix (nw)
* bnstars.c: hook up player 2 inputs; remove hazeinputs; misc cleanup/modernization [Alex Jackson]
* this should help compile on old OSX (nw)
* Merge pull request #138 from mamedev/revert-137-master
Revert "SEGA:System-E::fantzn2 extend YM2413."
* Revert "SEGA:System-E::fantzn2 extend YM2413."
* fix compile on MSVC 2012 (nw)
* fix compile on MSVC 2012 (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* sqlite3: fix build on *ix (nw)
* VIDEO_UPDATE_AFTER_VBLANK + SCREEN_RAW_PARAMS = fail
VIDEO_UPDATE_BEFORE_VBLANK + SCREEN_RAW_PARAMS = ok!
* alignment
* skyarmy.c, skydiver.c: added save state support (nw)
* oh, start_delay defaults to 0, that's unwanted here
* Make sqllite3 compile use CCOMFLAGS as well (nw)
* Fix warning (nw)
Download:MAME Git (2015/02/21) x86
Download:MAME Git (2015/02/21) x64
Source: Here
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