MAME Git (2015/02/12) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Remove start_viewscreen, fix sdl.mak. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Temporarily break SDL1.2 Xinerama Multi-Monitor Support as announced on
mailing list. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* tmtennis inputs and notes
* new working
Poke Champ (set 2) [system11]]
Super MIss World [system11]
some title screen colours are wrong on Super Miss World, not sure why
* Add a pointer to the render_container to quad_primitives. This can be
used to pick up user_settings for gamma, brightness and contrast in case
they will ever be supported by the OSD layer. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* mastboy.c, xorworld.c: added save state support (nw)
saa1099.c: added save state support (nw)
* gladiatr.c: added save state support (nw)
* gsword.c: added save state support (nw)
tait8741.c: fixed an oversight in yesterday's commit (nw)
Download:MAME Git (2015/02/12) x86
Download:MAME Git (2015/02/12) x64
Source: Here
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