MAME Git (2015/02/04) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* fix compile on MSVC 2012 (nw)
* dirtypig: fixed ROM load order, game seems to run fine now. [R. Belmont]
* SDL: fix GCC 4.9 + Clang compiles (nw)
* silvmil.c: Minor info update on the Game Level for PuzzLove - NW
* silvmil.c: Fill in some dipswitches for Puzzlove and add dipswitch locations. [Brian Troha]
* Merge branch 'master' of https://github.com/mamedev/mame
* new WORKING game
PuzzLove [Manuel Assoni]
* Reowrked the -video soft driver so it works like accel and opengl. That
will enable the move of some now identical functions back to window.c.
(nw)
* wink.c: added save state support (nw)
* added led matrix for testing
* i had to revert this part, it doesn't work (incompatible or not needed anymore after Fabio's UI improvements)
* Merge pull request #117 from trap15/master
Don't error out on an incorrect CRC for the GUI
Download:MAME Git (2015/02/04) x86
Download:MAME Git (2015/02/04) x64
Source: Here
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