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EmuCR: UME UME Git (2015/01/24) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* (nw)
(nw)
* Football is on circus.c HW (nw)
Football is on circus.c HW (nw)
* Football is on circus.c HW (nw)
Football is on circus.c HW (nw)
* Merge pull request #115 from p1pkin/model3#1
add Fighting Vipers 2 key
* docs (nw)
* Fighting Vipers 2 key
using A.Naive's recent brilliant findings
note: it seems old security data feeding routines can be removed from model.c now
* Merge branch 'master' of https://github.com/mamedev/mame
* Partial reverse enginnering of the use of security PIC labels within 315-5881 keys [Andreas Naive]
* keys for spikeout / spikeofe from Metallic
(note, didn't make them run in MAME, but I managed to compile SuperModel and extract the data from RAM for key finding)
key finding for dayto2pe has failed, might use unknown key bits.
* dynax, ddenlovr: small cleanups, moved ddenlovr specific variables into ddenlovr_state (nw)

Download: UME Git (2015/01/24) x86
Download: UME Git (2015/01/24) x64
Source: Here



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