![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 Git Changelog:
* Merge pull request #975 from Nekotekina/master
ARMv7 changes
* ++
* ARMv7: MUL implemented
* sceLibc: sprintf()
* Small update
* ARMv7 opcode table fixed
* LDRH opcodes
* More opcodes
* More opcodes
* fmt::format fixed
* Some bug fixed
* Compilation fix
* ARMv7 decoder improved
* Some code moved to ARMv7Decoder.cpp
* ARMv7: V* instructions draft
* Some refactoring
* Compilation fix
* ARMv7Callback.h, psv modules initialization fixed
sceLibc: __cxa_atexit, __aeabi_atexit
* sceLibc: memset()
* Another attempt
* psv_log_base initialization fixed
* Compilation fix
* ARMv7: LDR_REG, LDRD_IMM, LDREX, STREX
sceLibc: printf() improved
sceLibKernel: sceKernelGetThreadId(), sceKernelWaitThreadEnd()
* ARMv7Context, some opcodes added
Download: rpcs3 Git (2015/01/24)
Source: Here
are u have a version can work on Windows x86 bit
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