Raine v0.64.1 Changelog:
That's the scary thing about versions which end in .0, they always contain new bugs ! Anyway this time I really didn't test enough... So the fixes are : - raine was exiting if changing the region or reseting a game which was using bld files - since bld files are incompatible with neocd, bld files for neocd are now read from blend/neocd and there is no file there for now. - There was a problem with the fadeout effect in the associations of wakuwaku7 - I broke some timers while adding cz80 in 0.64.0, which created some hard to find bug in lots of games, including some neogeo games... - There is now a "bld files options" dialog which allows to change the transparency values you want, it's in video options and the values are saved. - I changed the way the audio banking is saved for neogeo, so if you have some neogeo savegames they might not appreciate, sorry for that but it's better now (it won't crash, but maybe the sound will be distorted when reloading the savegame). - there is some experimental code to draw an opaque hud in opengl, well you'd better not use it, it's slow, but I keep it anyway for now (transparent hud is much faster). - also when using sound associations, they were not correctly stopped when loading another game, thanks to another fix for mixed mode games recently. That's all for now ! :) Ah the bld files are not in the raine 7z archive anymore, you can get them from the Extras section of the download area. |
Download: Raine v0.64.1 (Windows binary)
Source: Here
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