2014-12-30

MAME Git (2014/12/30)

MAMEMAME Git (2014/12/30) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Move some includes around to fix compile errors on OSX; if this breaks any other environments then feel free to revert this. (nw)
* c128.c: removed duplicate macros (nw)
* fixed linking on FreeBSD (nw)
also simplified network part in sdl.mak a bit
* snes_ppu_device: removed unneeded running_machine parameter were it wasn't needed and removed some machine().first_screen() calls (nw)
* added a bunch of new dumps and removed a dupe. nw.
* fixed SANITIZE=thread linking (nw)
* snes.c: fixed save state problem (see smwu for example) (nw)

Download:MAME Git (2014/12/30) x86
Download:MAME Git (2014/12/30) x64
Source: Here

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