MAME Git (2014/12/04) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Untested attempt at fixing the iOS build (see #6972)
* CMakeLists cleanup
* Update submodules
* x86 jit: Hack around running out of regs on x86-32 with SIMD
* x86 Jit: Basic implementation of vbfy1/2 (mostly to just cross another one off the list..)
* Merge pull request #7132 from lioncash/c_str
Core: Get rid of a few c_str/strlen calls
* Core: Get rid of a few c_str/strlen calls
* Merge pull request #7131 from lioncash/scempeg
sceMpeg: Remove an unnecessary if statement
* sceMpeg: Remove an unnecessary if statement
stream is previously used in the above memcpy, so this check is not necessary.
* Minor cleanup in vtfm. Re-enable vrot combination. Optimize vfad/vavg when dpps is available.
Also fixes bug in emitter of dpps.
* Oops, fix an old typo.
Thanks Lioncash. This broke a small range of old savestates.
* Merge pull request #7130 from lioncash/const
Core: Mark some functions as const
* Core: Mark some functions as const
* Merge pull request #7129 from lioncash/mismatch
Loaders: Fix a mismatched delete call
* Loaders: Fix a mismatched delete call
Download:MAME Git (2014/12/04) x86
Download:MAME Git (2014/12/04) x64
Source: Here
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