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EmuCR: BizHawkBizHawk SVN r8547 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk SVN Changelog:
r8547
psx - 2 dual shock pads
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r8546
Hex Editor - remove a usage of Global.Emulator
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r8545
Remove some now useless logic in the Restart() method of some tools (checking IsHandleCreated and IsDisposed)
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r8544
itoolform remove spurious restart calls
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r8543
psx - A cant be the default MODE button for dualshock, lets try D
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r8542
Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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r8541
partially functional ppu viewing tools for quicknes
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r8540
ToolManager - manage IsHandleCreated and IsDisposed logic when deciding to restart a tool, still todo: a billion tools do this logic unnecessarily now
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r8539
PCE CDL - don't call restart in the constructor, the ToolManager will take care of that, still todo: a billion other tools do this
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r8538
psx - sloppily fix msvcism in ARRAY_SIZE in emuware
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r8537
Ram Watch - add back the text property as "Ram Watch" don't know when that went blank
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r8536
psx - fix some small bugs in PAL support and make psx options dialog update labels with calculated resolutions so you can better understand what the options do
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r8535
fix recent hex editor regression (would not load)
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r8534
stuff
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r8532
NES: ppu view internal infrastructure
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r8531
Undo the GBGameGenie change, forgot that it also does Game Gear codes
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r8530
GB Game Genie - for now add a Gameboy object as a required service, even though it doesn't get used, the tool isn't useful and should not be used on any other core
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r8529
Atari 2600 debugger - use RequiredService
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r8528
psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options
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r8527
psx - framerate definitions
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r8526
comments!
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r8525
restore large speed regression on NESHawk core from r8379. other managed cores were likely affected. most managed cores not affected because of event tracking...
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r8524
add a little fast path to BitmapBuffer. probably no real use
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r8523
nes ppu view infrastructure changes, not complete
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r8522
PSX - enable 2nd dualshock controller, add 2nd controller to virtualpad
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r8521
Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag
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r8520
emuhawk - fallback to gdi+ on systems with less than 2.0 opengl
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r8519
fix subwcrev.bat again, it was missing some (most) revisions
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r8518
emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default (take 2)
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r8517
emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default
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r8516
Emulation.Common - move some misc enums into Enums.cs
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Download: BizHawk SVN r8547
Source: Here

2 Comments:

  1. I wanna run this emulator, but was crashed out when start running on Windows XP......

    ReplyDelete
    Replies
    1. You probably should try the official release, since this is a dev-build. Plus, did you install the pre requeriments?
      http://tasvideos.org/BizHawk/ReleaseHistory.html

      Delete

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