MAME Git (2014/11/11) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* some Taito documentation (nw)
* Merge pull request #45 from shattered/_8305c14
ec1842: skeleton
* ec1842: skeleton
* oops (nw)
* sms.xml: mark nbajam as unsupported since it's baddump and doesn't run in any MESS version I've tried (nw)
* Skeleton driver for the Siemens PC-D [Dirk Best, rfka01]
* tilemap.h: remove temporary assert (nw)
* Fix uPD7810 sound/hang regressions in some MAME drivers (nw)
* new Player's Edge Plus clone
New Clone Added
---------------------------------------
Player's Edge Plus (PP0040) Standard Draw Poker (International) [BrianT, Ken R]
* new clones
Play Girls 2 (bootleg) [system11]
(also I took the chance to unify the gfxdecodes in the drivers, and give them a real name instead of '2')
* new NOT WORKING
Sonic 2 (bootleg of Megadrive version) [caius]
needs correct coin logic (mcu sim?) hooking up for this bootleg, looks like a nasty hack, time counter is accelerated (so really you don't have long to complete the levels) sonic lives logo is hacked out and replaced with the credit display.
it boots with 2 credits, so you can play it right now, but can't add more credits.
* added comp4 and wizatron output_pla from Sean Riddle
* dec8: lol 'colour overflow' (nw)
* i82875p: Host bridge fun [O. Galibert]
* new clones
Ave Fenix (Recreativos Franco) [Enricnes]
(also verified on a PCB owned by Roselson)
this is the more polished of the Spanish bootlegs, possibly with a real license, even if the code is hacked from the original.
* gunbustr.c: use core palette handling (nw)
* undrfire.c, groundfx.c: improve documentation (TC0620SCC is the 6bpp tilemap chip) (nw)
* cbombers: fix TC0480SCP text layer colors [Alex Jackson]
* pci: Add remapping notifiers [O. Galibert]
* there were some typos in stopthie.bin (game still goes in an infinite loop tho)
* minor fixes
Download:MAME Git (2014/11/11) x86
Download:MAME Git (2014/11/11) x64
Source: Here
2014-11-11
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