MAME Git (2014/11/01) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* do not overwrite the opcode_desc.delay vptr in drc_frontend::describe_one() (nw)
* twin16.c: Rewrite video mixing based on PAL equations [Alex Jackson]
* Get mess compiling again - uint32 should be enough, eh? (nw)
* The 'i' was part of the format. [nw]
* more accurate representation of reality. nw.
* Fix build (nw)
* i386: GP fault with softint in v86 mode when iopl < 3 [Carl]
* pic8259: priority and sfnm [Carl}
* gimix: fix for MT05772
* tia.c: Prevent Nans. (nw)
* d88_dsk: Support some incorrect images [O. Galibert]
* segaufo update: added better layouts + made ufo800 work + added upd sound to ufo21 + misc fixes
Download:MAME Git (2014/11/01) x86
Download:MAME Git (2014/11/01) x64
Source: Here
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