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BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r8155
use FolderBrowserEx instead of lame FolderBrowserDialog for the PathConfig dialog
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r8154
change AutoScaleMode of MainForm and GBPrefs to None and Inherit, so that the dialog wont be whack for japanese users
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r8153
dont malfunction when compiling retro shaders on systems with bad opengl support. i shouldve been swallowing this error and calling the shader failed instead of throwing an exception. should fix some people with purportedly 'broken' drivers...
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r8152
call WhackMOTW on .exe, besides just .dll. Fixes bug with windows prompting to allow execution of bsnes executables
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Download: BizHawk SVN r8155
Source: Here
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