![EmuCR: BizHawk EmuCR: BizHawk](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht8ip4JgrEpkQGX1XadUNgtKe2g70sIM4qX0BjxiHAXLKeiHuu7e8HlajTuNdd_zsbVjC_SHJ4EIyXnW7QQkMP5xeIBg-_Xetmg_PzSglegxXY01uCq13h72FQTgmPZRA31tD7yw52IUn4/s400/logo.jpg)
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r8102
try fixing crash in trace logger. seemingly a race condition between a create, a flush, and a subsequent open for tracing (for issue #299)
---------------------
r8101
Tastudio - fix crashing after using Export to Bk2, running out of memory on export though, a definite concern now
---------------------
r8100
TAStudio - disable tab, shift+tab, and space, because people like to use these as important hotkeys and because FCEUX's taseditor does this, and people seem to want it that way
---------------------
r8099
Tastudio - set Always on Top immediately, not when it is restarted
---------------------
r8098
InputRoll - also Home and End hotkeys
---------------------
r8097
InputRoll - implement PageUp/PageDown logic
---------------------
r8096
Tastudio - just in case do a triggered auto-restore on mouse leave, I think this code should never fire, but you never know what edge cases could trick winform events
---------------------
r8095
do some work which _should_ have supported rotated text. not sure why it isn't working though...
---------------------
Download: BizHawk SVN r8102
Source: Here
0 Comments
Post a Comment