2014-10-12

BizHawk SVN r7986

EmuCR: BizHawkBizHawk SVN r7986 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r7986
internal improvements to 7z savestate writer
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r7985
code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
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r7983
block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting.
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r7982
sevenzipsharp - remove broken code which was requiring input streams to be seekable so that it could get their length so that it could produce a percent-based progress report
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r7981
cleanup ramwatch during rom loads for other platforms a bit. should fix #285. the whole concept of ramwatch when loading other platforms needs some help though (the current watches mutate into some format senseless for the new platform)
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r7980
tastudio - implement follow cursor
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r7979
GDIRenderer - fix run away gdi objects when drawing bitmaps
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r7978
tastudio - make sure tools are updated when navigating
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r7977
Tastudio - fixed input painting
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r7976
Tastudio - fix a nasty bug, probably
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r7975
address some problems with fast forward vs vsync (mostly, it not working)
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Download: BizHawk SVN r7986
Source: Here

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