Play! Git (2014/07/07) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* ResetVBlank shouldn't clear VSYNC_INT bit in CSR. Only writing to CSR should do that.
* Use proper enum to test which field we're currently rendering in Direct3D GS handler.
* SetVBlank doesn't need to be virtual.
* Writing to CSR shouldn't set vblank interrupt bit.
Download: Play! Git (2014/07/07) x86
Download: Play! Git (2014/07/07) x64
Source: Here
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