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EmuCR: BizHawkBizHawk SVN r7459 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r7459
displayconfig scanline intensity maximum was meant to be 256
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r7458
cleanup some av related code
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r7457
TAStudio - calculate row height based on font height
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r7456
Change Ram Watch and Ram Search to invalidate rather than refresh, also refactor ram search some to have more coherent update methods for when the listview changes size vs when the values need updating
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r7455
VirtualListView - add a UseCustomBackground flag true by default, if set to false it will bypass custom background drawing logic resulting in that speedboost I keep doing checkins for. Refactor RamWatch to check if there is any need to dra...
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r7454
VirtuallistView - at least do my previous speed hack when QueryItemBkColor is not set. Then at least tools that don't background drawing don't get an unnecessary speed cost
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r7453
NES: disconnect some bitrotted code for an alternate 6502 core
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r7452
stomp out some unused code in FFMPEG path determination
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Download: BizHawk SVN r7459
Source: Here



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