BizHawk SVN r7234 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r7234
Profile config - fix getting of sync settings from non-instantiated cores
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r7233
TAStudio - right-click + mousewheel logic
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r7232
TAStudio - when clicking the cursor column immediately go to that frame
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r7231
Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when...
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r7230
Movies - rework some things so that MovieSession is in charge of sending a movie into finished mode, as opposed to GetInutState() having the side effect of MovieFInished
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r7229
Remove GetInput() from IMovie
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r7228
TAStudio - capture lag log during playback
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r7227
movies - oops, don't load a pre-existing movie of the same path, when starting a new recording, I introduced that problem some commits ago
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r7226
TAStudio - stuff
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r7225
make r7219 consistent across different audio throttle settings
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r7224
TAStudio - stuff
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r7223
oops
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r7222
TAStudio - stuff
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r7221
TAStudio - remove some uneeded stuff
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r7220
TAStudio - insert num frames implemented
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Download: BizHawk SVN r7234
Source: Here
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