rpcs3 Git (2014/05/18) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 Git Changelog:
* Merge pull request #241 from unknownbrackets/texformats
Add a few more texformats, fix cellPngDec
* Typo.
* GL: Add Y16_X16 tex format (untested.)
* GL: Add Y16_X16_FLOAT tex format (untested.)
* GL: Add R8B8_R8G8 / B8R8_G8R8 formats, tweak G8B8.
Based on how the first two swizzle, most likely G8B8 works that way too.
* Merge pull request #236 from unknownbrackets/pngdec
cellPngDec: fix outputMode, outputBytesPerLine
* cellPngDec: fix outputMode, outputBytesPerLine.
This handles CELL_PNGDEC_BOTTOM_TO_TOP and also handles reduced
outputBytesPerLine more correctly-looking. Not actually tested against
actual behavior.
* Merge pull request #238 from unknownbrackets/texformats
Correct various texture formats in OpenGL
* Typo.
* GL: Small simplification.
* GL: Correct byteswapping for 565 type textures.
* GL: Add support for R6G5B5.
* GL: support the G8B8 tex format.
* GL: Correct texture reswizzling, fix A4R4G4B4.
* Merge pull request #237 from raven02/patch-5
Fix wrong type for DEPTH24_D8/DEPTH16
* Fix wrong type for DEPTH24_D8/DEPTH16
* Implemented CELL_GCM_TEXTURE_D1R5G5B5
Same color issue as A1R5G5B5 though.
Download: rpcs3 Git (2014/05/18) x86
Download: rpcs3 Git (2014/05/18) x64
Source: Here
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