EmuCR Feeds
Email Us

EmuCR: RetroArch  RetroArch Git (2014/05/05) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

RetroArch Git Changelog:
- Fixup Win32 build.
- Create abstract interface for FFemu.
- Don't opaqueify things which obviously are not opaque.
- (Apple) apple_display_alert - turn two NSString *params into const char*
- (Apple) Nits
- (Apple) Cleanup Xcode projects a bit - don't include headers
- (iOS) Get rid of warning
- Merge pull request #670 from Alcaro/master
Fix rgb565 on phosphor2x.
- (Apple/General_) Turn setting_data into general code - this code will be used for exposing a list of generic menu settings to WIMP menus and other such things (already used by the Apple port in tihs way)
- Fix rgb565 mode on this thing.
- Merge pull request #1 from libretro/master attempt to update this fork

Download: RetroArch Git (2014/05/05) x64
Download: RetroArch Git (2014/05/05) for Android
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!