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EmuCR: PPSSPPPPSSPP Git (2014/05/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #6092 from unknownbrackets/armjit-minor
Clean up some NaN handling in some instructions
* x86jit: Correct vsat0/vsat1 handling.
* x86jit: Correctly handle NaNs in vfpxd sat clamps.
May be a small performance jit, but we've seen games with bugs because of
NaNs recently, so better to be safe.
* armjit: Fix D-prefix sat clamp NAN handling.
They should leave NAN alone.
* armjit: Correct disabled vslt NaN handling.
Can possibly enable?
* Add notes for proper NaN handling in vmin/vmax.
* Merge pull request #6090 from unknownbrackets/texfiltering
Don't force nearest for colortest against black
* Don't force nearest for colortest against black.
Should fix #4217 and be relatively safe. Probably it's a common colortest
ref color that's safe?
* Merge pull request #6089 from unknownbrackets/gpu-minor
Fix gpu/ge/queue test, GE debugger breaking when not active
* Make sure not to break when GE debugger closed.
Also, try to fix a might-be race condition.
* Eat cycles and resched in sceGeContinue().
Fixes the gpu/ge/queue test.
* Merge pull request #6087 from unknownbrackets/ui-tweaks
Don't set pending boot flag on "stop"
* Don't set pending boot flag on "stop".
And rename to boot pending, not "boot successful."
* Merge pull request #6088 from unknownbrackets/texfiltering
Avoid forcing nearest/disabling linear if possible
* Avoid forcing nearest/disabling linear if possible.
If we know that the test is trivially true, we don't need to worry about
the test. May help #4405.

EmuCR: PPSSPP

Download: PPSSPP Git (2014/05/16) x86
Download: PPSSPP Git (2014/05/16) x64
Download: PPSSPP Git (2014/05/16) for Android
Source: Here



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