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EmuCR: PPSSPPPPSSPP Git (2014/05/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #6084 from unknownbrackets/psmfplayer
Improve psmfplayer seeking, audio pts sync
* Validate the psmf address in scePsmfSetPsmf().
Just to prevent crashes, don't think it's happening anyway.
* Oops, always grab the first, not latest, audio pts.
In case it wraps around.
* Only warn when getting pts without any frame yet.
* Improve psmf seek perf and audio sync.
* Defer psmf seeking to Update() calls, use epmap.
This improves performance significantly.
* Allow creating a Psmf from non-PSP RAM.
This way we can reuse the epmap reading code, etc.
* Correct the audio pts from the actual stream data.
Before, we would just increment it and hope we were right. There's no
reason we'd be wrong, but with seeking we have to be more careful.
* Merge pull request #6083 from angelXwind/master
Fixed PPSSPP crash on iOS 5. Fixes issue #5613.
* Fixed PPSSPP crash on iOS 5. Fixes issue #5613.
* Blackberry/Symbian: Use new accelerometer events (native).
* Merge pull request #6067 from raven02/patch-56
Make the EstimateDrawingSize() simpler
* Make the EstimateDrawingSize() simpler
* Merge pull request #6082 from raven02/patch-55
Add missing lcutoff and lconv
* Add missing lcutoff and lconv

EmuCR: PPSSPP

Download: PPSSPP Git (2014/05/15) x86
Download: PPSSPP Git (2014/05/15) x64
Download: PPSSPP Git (2014/05/15) for Android
Source: Here



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