Play! Git (2014/05/03) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Updated tags.
* Compilation fix.
* Fixed compilation on iOS.
git-svn-id: http://svn.purei.org/purei/trunk@1251 b36208d7-6611-0410-8bec-b1987f11c4a2
* Added PsfPathToken system to fix the limitation of boost::filesystem::path. fs::path is good for representing a real filesystem path, but doesn't play well with virtual filesystems such as the PsfArchive filesystem because it is dependent on the system's locale. Could cause problems on iOS.
git-svn-id: http://svn.purei.org/purei/trunk@1250 b36208d7-6611-0410-8bec-b1987f11c4a2
* Fixed compilation errors due to changes in OnKeyDown/OnKeyUp.
git-svn-id: http://svn.purei.org/purei/trunk@1249 b36208d7-6611-0410-8bec-b1987f11c4a2
* Notify GIF and VIF components when CPU writes to their registers.
* Cleaned up StreamCmd function.
* Added basic implementation for CDVDFSV StreamStop.
Download: Play! Git (2014/05/03) x86
Download: Play! Git (2014/05/03) x64
Source: Here
Why make new ps2 emulator ?There are a lot of unemulated systems and PCSX2 is really good at it.Just wondering...
ReplyDeleteif someone wants to make an emulator, they can, many people are making their own NES emulators just to learn about emulation, and if he wants to make a HLE PS2 emu, he can do so
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