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MAMEMAME SVN r30348 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r30348
wd7600: extended range of some registers (based on datasheet) (no whatsnew)
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r30346
oops (nw)
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r30345
Fixed tazmani2 (and possibly other games) regression (nw)
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r30344
Fixed firebeat.c regression (nw)
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r30343
added asserts in device_gfx_interface::decode_gfx() to detect stack-buffer-overflows (nw)
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r30342
megapc: added hacks to get the keyboard working, to be removed when the keyboard controller code is dumped. (no whatsnew)
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r30341
New games added as GAME_NOT_WORKING ----------------------------------- Rhythm Tengoku [ShouTime, rtw]
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r30340
New PE+ Multi-Poker game
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r30339
fixed stack-buffer-overflow in device_gfx_interface::decode_gfx() with extended offsets [Alex Jackson]
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r30338
ptm6840_device: converted to devcb2 (nw)
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r30337
Fix MT05242 (I think...) [Alex Jackson]
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r30336
Fix SDL2 compile.
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r30335
bnstars1 regression fix (nw)
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r30334
This fixes strange issue we have with sound not working in some cases need to look closer what is causing issue (nw)
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r30333
don't need this any more (nw)
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r30332
Fix generic_paletteram regression in mystwarr.c; fix uninitialized variable in same driver; de-acho-ify k054338.c (nw)
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Download:MAME SVN r30348 x86
Download:MAME SVN r30348 x64
Source: Here



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