BizHawk SVN r6696 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r6696
fix supergameboy
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r6695
Lua - fix joypad roundtrip testing
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r6694
make subwcrev less noisy
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r6693
update subwcrev dlls
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r6692
rip out the lua writer dialog and deeming it a failed experiment. Lua Console - re-implement the new script dialog so that it calls a save file dialog, and if the user picks a file it creates a new lua script with a minimal while loop, and...
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r6691
Atari 2600 - Set virtual width in pal to 320
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r6690
Atari - add NTSC to gamedb too
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r6689
Add PAL flag to pal games in atari gamedb, remove todo in atari core
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r6688
Lua - combine common code in memory and mainmemory libraries into a base class, apply range checking to all methods, add memory.getsize() to match mainmemory method, fix a name bug in a memory 32bit method, clean up a bunch of things too
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r6687
update libsnes exes
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r6686
Atari 2600 - expose Display Type in order to have the PAL flag recorded into movies
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r6685
atari 2600: PAL support should be mostly good to go now
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r6684
rip out hacks that I put in to work around Game.Name being null
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r6683
2600: more stuff towards PAL support
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r6682
NES stuff
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Download: BizHawk SVN r6696
Source: Here
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