The options are few: Texture cache: Enable emulation of the PSX GPU texture cache. Interlace half rate: Refresh interlace as full frames, and not one field at a time. Progressive double scan: Render each line twice to avoid black empty lines. Bright scanlines: Render scanlines with half brightness instead of black. No scale: Render centered unscaled image (=fast but small). Limit frame rate: Limit the framerate to 50/60 frames per second. New GPU: Emulate the new (v2) GPU as used in later (common) PSX models. Display type: Select emulated display type. Affects visible resolution. AmiDog's GPU Plugin v1.8 Changelog: - Fixed VRAM masking. Improved status emulation. |
Download: AmiDog's GPU Plugin v1.8
Source: Here
Very good GPU plugin...
ReplyDeleteLooking forward to seeing progress on this gpu. Would be great if it could out perform Petes software gpu or look better.
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