PSFx 1.5b is released. PSFx is a Custom Shaders for Sony Playstation (PSX).
Those psx shaders started failing to compile on AMD h/w again after a driver rev a few months ago. Seems the AMD compiler is super sensitive compiling older gl. I adapted my more recent effects, used for Dolphin etc, so they work for PSX emus a while back. But, I haven't completed it yet. Nor have I added in some of the previous AA methods. You can try it below, if you're having trouble with the old versions. |
Download: PSFx 1.5b
Source: Here
Excelent bro , but im never has could work the shaders , how i can do this work properly?
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