2014-03-29

MAME SVN r29051

MAMEMAME SVN r29051 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r29051
converted a auto_alloc_array()/auto_free() usage to dynamic_buffer (nw)
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r29050
taitoio.c: converted to devcb2 (nw)
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r29049
converted some more global_alloc_array() usage to dynamic_array/dynamic_buffer (nw)
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r29048
namcoio.c: converted to devcb2 (nw)
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r29047
megatech: fixed vertical offset when running standalone SMS games. nw.
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r29046
megavdp: no more global variables needed, at last. nw.
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r29045
megavdp: removed another global variable. nw.
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r29044
these have been unused since more than one year. nw.
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r29039
not used anymore, leftover from old conversions (nw)
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r29038
forgot to remove this earlier, not used anymore (nw)
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r29037
esrip sys converted to use devcb2 and delegates (nw) Also added support to delegates with up to 8 params
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r29035
Naomi updates: [MetalliC] - Redumped 17 GD-ROMs from .gdi source to CHD v5 - Added several missing protection keys - Added clone "18 Wheeler (Upright)" - Added set "Club Kart: European Session (2003)" and unprotected clone - Added clone "Cl...
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r29034
fix GCC 4.8 compile (nw)
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r29033
vga: fixed incomplete rendering of modes using more than 1MB of VRAM s3: added "colour mode 8" to the Trio, corrected divisor for 32bpp modes
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r29032
fix "error: integer constant is too large for 'long' type" error on gcc 4.4.7 (n/w)
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r29031
That was not supposed to be in... (nw)
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r29030
rm leftovers
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r29029
s3: fixed typo (no whatsnew)
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r29028
another small step towards separation of the 32x from megadrive vdp. nw.
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r29027
- BetaDisk fixed (there was just needed to start floppy motor ;) [MetalliC] - Pentagon: fixed 7FFD port addressing; CPU clock fixed; adjusted VBLANK IRQ timing (border effects works fine now); - Scorpion: fixed ports addressing; both machin...
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r29026
improve 4enlinea video rendering a little (nw)
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r29025
4enlinea: Hooked a status handler for the HCGA controller. (for now, simulating the state). Improved the memory map fixing the RAM amount and offset, and added the correct offset for the HCGA status. Also hooked 2 debug handlers on ports e0...
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r29024
Definitively more beer -- fixes invqix at least (nw)
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r29023
actually mark as not working until shoutime finds time to dump the rest of it (nw)
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r29022
Need more sleep. Or beer. Or something. (nw)
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r29021
namcos23: Get some speed back (nw)
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r29020
converted some global_alloc_array() usage to dynamic_array/dynamic_buffer (nw)
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r29018
replaced some more malloc/free usage with global_alloc_array/global_free_array (nw)
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r29017
replaced some malloc/free usage with global_alloc_array/global_free_array (nw)
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r29016
change sega genesis vdp to use macros instead of direct usage of callback defines (nw)
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r29015
hsync and fsync are part of mc6847 so devcb2 conversion was needed there not in gime, this fixes coco3 issue (nw)
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r29014
doing a check if read is safe, but think this need more investigation, why it was called by acia (nw)
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r29013
stop SMS VDP timers in systems that don't need them. nw.
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r29012
fixed silly mistake with 32x hi-priority pixels. nw.
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Download:MAME SVN r29051 x86
Download:MAME SVN r29051 x64
Source: Here

3 Comments:

  1. r29021
    namcos23: Get some speed back (nw)
    --------------------- yes yes YES OH YES CMON WORK IT DEVS PLEASE !!!! :) ;0

    ReplyDelete
    Replies
    1. That will not solve the problems at all.
      MAME 0.153 will be released, i think in 2015. xP

      Delete
    2. yeap indeed this ones taking a long time hopefully worth the wait at long last

      Delete

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