BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)
BizHawk v1.6.1 Changelog:
Fix bug in rewind buffer Add a Floating Window toggle option to all tool dialogs Fix so all tool dialogs having autoload, save window position, and Always on Top options Fix "Unfreeze All" option on many tools to remove cheats not simply disable them. Eliminate some out of memory problems with hashing large files Ram/Cheat Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open Fix tracelogger for first instruction of NMI or IRQ. also make it obviously indicate that an NMI or IRQ has occurred Input config - When autotab is off, fix bug where pressing esc was not updating the textbox Show slightly informative message if mainform tries to load saveram for a game that has none Fix Status bar saveslot colors Lua Fix gui.drawText() (and gui.drawString) Fix joypad.set() no longer keeps false set permanetly null clears out values as expected effects now only last for one frame Fix forms.newForm() Bit library - fix support for uint values Rename string library to bizstring, prevents bizhawk from overriding the built in lua string methods Fix M64_reader.lua Fix buttoncount.lua Use relative paths when saving a lua session Hex Editor Add support for loading .tbl text translation files Properly highlight mis-aligned values caused by highligting an odd value and switching data size Properly show only the part of the byte affected when showing frozen addresses of a size smaller than the selected data size Fix bug in highlighting when using the File on Disk domain Fix weird losing of focus bug when using the Find box Close find window when Prev or Next is clicked Fix bug that allowed user to highlight past the end of a domain When freezing/unfreezing, update highlighter colors Make freezing a range of addresses not slow Fix the Find dialog box behavior, now correctly allows all characters and casings when switching to text mode Change the name of the "Rom File" domain to "File on disk" to clarify it better Ram Watch Fix bug where it asks you to save changes but fails to save Fix bug where adding to Ram Watch from another dialog while it has changes and autoload is on was asking you to save changes before adding an address Record Movie Dialog Fix bug where user selection in the SaveFileDialog was not being used Play Movie Fix bug where dialog was not respecting the read-only checkbox Cheats Fix issue 148, instead of throwing an exception on out or range address, present an error message NESHawk Fix FDS movie recording Region override Slight fix to default controls for NES controllers Add Mapper 158 AxROM - support 512K oversize MMC5 - implement NT fill mode, fixes "Flying Through Clouds" level intro to laser invasion MMC5 - fix exram extended attribute mode for CHR ROMs larger than 256KiB Fix some CNROM games Fix bug with loading UNIF files with no chr rom. Fix Uncharted Waters, and presumably some other 16K WRAM games Support mapper "FS304" (UNIF only) Fix major league Fix Shanghai (J) Add internal SRAM to Taito X1-017 Add proper WRAM to Taito X1-005. Should fix saveram on Kyonshiizu 2, Kyuukyoku Harikiri Stadium, Minelvaton Saga: Ragon no Fukkatsu, and others Speedups to the Nametable viewer PPU Viewer Add CHR ROM tile view to the PPU viewer Correct tile number display bug (was always wrong) Show more informative data for 8x16 sprite tile number Support MMC5 ExAttr mode GenesisHawk Warn and abort when a too-big file tries to be loaded as a ROM (probably was actually a .bin cd image without the correct .cue) Properly save "PAL" flag in movie files GBHawk Stereo audio Support reading\writing IER through the HRAM memory domain PCEHawk Major speedups to overall emulation (as much as 50% depending on game) Sprite Limit no longer requires Core Reboot Selecting Equalize Volumes no longer makes it impossible to load a HuCard Disassembler enhancements SMSHawk Sprite Limit and Force Stereo Separation no longer require core reboot SNESHawk Don't malfunction CARTROM memdomain when having a npow2 romsize Fix trace logging SaturnHawk Support 8mbit/32mbit dram cart in movies Atari2600Hawk When unable to find a ROM in the game database, try 2K or 4K mappers where applicable Atari7800Hawk Fix PAL color display N64Hawk Fix showing of the N64 menu when no ROM is loaded |
Download: BizHawk v1.6.1
Source:Here
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