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EmuCR: rpcs3 rpcs3 Git (2014/02/20) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 Git Changelog:
* Implemented RSXThread OutOfArgsCount notification.
* Merge pull request #81 from elisha464/master
small fix, makes scogger run
* Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
* Minor fixes
* fixed MFOCRF
* RSX Debugger: Shader program editor
* Added checkbox in the Settings dialog for logging/editing shader
programs.
* Added "Programs" tab to the RSX Debugger. Double-click on the entries
to view/edit the shaders. Click on "Yes" after closing the editor will
recompile your program even if no changes were done.
* Replaced "Ctrl+C" shortcut for running the emulator with "Ctrl+E" to
avoid accidentally unpausing the emulator when copying text.
* Added glDetachShader to GLProcTable.tbl
NOTE: There is a known bug: For some reason, certain shaders refuse to
compile again, even if you save the original shader as the "new" one.
* Merge pull request #80 from Nekotekina/master
Sync changes, simple file output for sound
* Small changes

Download: rpcs3 Git (2014/02/20) x86
Download: rpcs3 Git (2014/02/20) x64
Source: Here



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