PPSSPP Git (2014/02/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #5445 from sum2012/patch-7
Add support another patcher
* Add support another patcher
Find in Dragonball Z: Shin Budokai 2 chinese version
* Merge pull request #5443 from raven02/patch-21
scePsmf : add pause mode (PSMF_PLAYER_MODE_PAUSE)
* Typo fix
* scePsmf : add pause mode (PSMF_PLAYER_MODE_PAUSE)
* Merge pull request #5380 from ufdada/patch-2
Only enable autoframeskip if frameskipping != 0
* another approach
* Only enable autoframeskip if frameskipping != 0
Referencing #5373.
* Update lang
* Merge pull request #5442 from raven02/patch-20
scePsmf(): check not initialized status
* scePsmf(): check not initialized status
* Merge pull request #5439 from thedax/win32CrashFix
WinUI: Don't crash by referencing a nullptr when changing the rendering resolution.
* Don't crash by reading a nullptr when changing the rendering resolution.
* Win32: Don't flicker when moving around the window. Fixes #5429
* Prevent messages from getting lost by adding a queue. Fixes #5431
* Merge pull request #5432 from unknownbrackets/through-z
Clamp float z in throughmode rather than wrapping
* Clamp float z in throughmode, rather than wrapping.
Matches tests, fixes sky in Tales of Eternia (#4572.)
Download: PPSSPP Git (2014/02/14) x86
Download: PPSSPP Git (2014/02/14) x64
Download: PPSSPP Git (2014/02/14) for Android
Source: Here
PPSSPP version 0.9.7 is out now!
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