BizHawk SVN r6042 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r6042
megadrive: core side stuff for loading a cart + CD at once (not hooked up in frontend)
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r6041
some minor code cleanups in BizHawk.Common
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r6040
change 1px bordering method amd workaround hack so it can always be black add icon for firmwares and display config
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r6039
fix compile error due to [NES.INESBoardImplPriority] assignment in wrong place
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r6038
Atari 2600 - Remove a todo, ReadConsoleSwitches should in fact read the lag flag (and currenlty does already), justification: it is implied that any input on "lag frame" should have no impact on a movie
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r6037
NES: finish previous commit
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r6036
NES: reorder boards slightly to shave them nanoseconds off boot time
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r6035
some mostly useless code reformatting in client.common
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r6034
fix 1px fullscreen frame remaining after returning to windowed mode
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r6033
add hack to work around windows or AMD bullshit: 1px border around screen in fullscreen mode to avoid flickering monitors and corrupting taskbar due to gamer speedhacks getting activated which actually put your system in fullscreen mode wit...
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r6031
Some code cleanup tinkerings in Client.Common
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r6030
drastically cleanup the InputValidate class
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r6029
genesis: big savestate rework. all old savestates are invalid. saveram is now stored in savestate. non-megaCD savestates should be significantly smaller than before; megaCD savestates should be slightly larger.
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r6028
fix a warning
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r6027
NES: add internal SRAM to Taito X1-017. all games on that board seem to have battery backed sram, so that works now. Kyuukyoku Harikiri Koushien seems to be nonfunctional though??
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r6026
Slight fix to default controls for NES controllers
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r6025
NES: add proper WRAM to Taito X1-005. should fix saveram on Kyonshiizu 2, Kyuukyoku Harikiri Stadium, Minelvaton Saga: Ragon no Fukkatsu, Mirai Shinwa Jarvas, Taito Grand Prix: Eikou e no License. also fold mapper 207 into mapper 80 for si...
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r6024
NES: add mediocre support for mapper158 (but all of the alien syndrome roms i've seen in the wild are marked mapper118, so...)
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r6023
nes: mapper 218: minor code cleanup ( no changes )
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Download: BizHawk SVN r6042
Source: Here
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