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EmuCR: PPSSPPPPSSPP Git (2014/01/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Qt: Add Maemo compatibility. Hopefully an alternative to EGL/SDL frontend.
* Merge pull request #4967 from unknownbrackets/debugger
Add a simple extract file command
* Add a simple extract file command.
Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
* Merge pull request #4966 from unknownbrackets/psmf-minor
Initialize m_decodingsize to 0
* Initialize m_decodingsize to 0.
Fixes #4609, intermittent video issues in Lunar.
_PsmfPlayerFillRingbuffer() expects getRemainSize() to return something
useful even before the context is opened.
* Get rid of "ATIClampBug", it's not a bug, it's just lack of full non-pow-2 texture support
* Possible Qt buildfix
* Set cleardepth the traditional way on desktop.
* Merge pull request #4965 from unknownbrackets/psmf-epmap
Try to properly load the psmf EP map
* Fix typo.
* Load the EP map from the psmf data when available.
Rather than just having uninitialized values.
Fixes #2642, World Neverland.
* Set Psmf->headerSize to something.
Before it was uninitialized.
* Merge pull request #4964 from aapo/master
Fix missing includes (stdio.h)
* Fix missing includes (stdio.h)
* Merge pull request #4962 from W-MS/master
fix the typo, maybe
* fix the typo, maybe
LOL
* Merge pull request #4959 from raven02/patch-30
ClearBuffer(): Clear depth to 1.0
* ClearBuffer(): Clear depth to 1.0

EmuCR: PPSSPP

Download: PPSSPP Git (2014/01/02) x86
Download: PPSSPP Git (2014/01/02) x64
Download: PPSSPP Git (2014/01/02) for Android
Source: Here



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