higan higan v094 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance
higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo
higan v094 Changelog:
sfc: added SA-1 MDR support (fixes SD Gundam G-Next bug)
sfc: remove random/ and config/, merge to system/ with better randomization
gb: improved color emulation palette contrast
gbc: do not sort sprites by X-priority
gbc: allow transparency on BG priority pixels
gbc: VRAM DMA timing and register fixes
gbc: block invalid VRAM DMA transfer source and target addresses
gba: added LCD color emulation (without it, colors are grossly over-saturated)
gba: removed internal frame blending (use shaders to simulate motion blur if desired)
gba: added Game Boy Player support (adds joypad rumble support to supported games)
gba: SOUND_CTL_H is readable
gb/gbc: PPU renderer is now cycle-based (major accuracy improvement)
gb/gbc: OAM DMA runs in parallel with the CPU
gb/gbc: only HRAM can be accessed during OAM DMA
gb/gbc: fixed serialization of games with SRAM
gb/gbc: disallow up+down or left+right at the same time
gb/gbc: added weak hipass filter to remove DC bias
gb/gbc: STAT OAM+Hblank IRQs only trigger during active display
gb/gbc: fixed underflow in window clamping
gb/gbc/gba: audio mixes internally at 2MHz now instead of 4MHz (does not affect accuracy)
gb/gbc/gba: audio volume reduced for consistency with other systems
fc/sfc/gb/gbc/gba: cheat codes are now stored in universal, decrypted format
ethos: replaced file loader with a proper game library
ethos: added display emulation shader support
ethos: added color emulation option to video settings
ethos: program icon upgraded from 48x48 to 512x512
ethos: settings and tools windows now use tab frames (less wasted screen space)
ethos: default to optimal (video, audio, input) drivers instead of safest drivers
ethos: input mapping system completely rewritten to support hotplugging and unique device mappings
ruby: added fixes for OpenGL 3.2 on AMD graphics cards
ruby: quark shaders now support user settings inside of manifest
ruby: quark shaders can use integral textures (allows display emulation shaders to work with raw colors)
ruby: add joypad rumble support
ruby: XInput (Xbox 360) controllers now support hotplugging
ruby: added Linux udev joypad driver with hotplug support
phoenix: fixed a rare null pointer dereference issue on Windows
port: target -std=c++11 instead of -std=gnu++11 (do not rely on GNU C++ extensions)
port: added out-of-the-box compilation support for BSD/Clang 3.3+
port: applied a few Debian downstream patches
cheats: updated to mightymo's 2014-01-02 release; decrypted all Game Genie codes
Download: higan v094 x86
Download: higan v094 x64
Source: Here
2014-01-21
Someone knows how to run the BS-X Satellaview games??? ¿¿¿
ReplyDeleteSelect BS-X Satellaview from Super Famicom tab on the bottom right corner.
ReplyDeletePlease removed DS from the list. You forgot to do that. They no longer supporting DS in this emulator anymore.
ReplyDeletehigan v094 DS работает , там нужен bios и все , проверял Tekken Advance (U).gba , Metroid - Zero Mission (U) , а вот Metroid Fusion если запустить в Demo режиме , то черный экран появиться !
ReplyDelete