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EmuCR: BizHawkBizHawk SVN r5959 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r5959
Fixed N64 controllers
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r5958
massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now
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r5957
write lots of notes about why using glValidate was a bad idea, so i never make the mistake again. I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT...
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r5956
remove glValidate call in shader linking. this is gonna fix the old intel cards, right?
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r5955
Lua - finish up documentation and strongly type some more params
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r5954
some csproj was jacked due to assemblies move into References. not sure how
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r5953
stop displaying NoError so much, it makes people laugh too hard and hurt themselves
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r5952
try putting shader version in shaders
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r5951
fix no error
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r5950
remove pasted enum declarations from BizwareGL assembly. we're just gonna use openTK's OpenGL namespace.
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r5949
BizwareGL-rendertarget support
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r5948
assorted cleanup and quick restore of DIspBlurry and Vsync settings
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r5947
some small cleanup
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r5946
Lua - more documentation and more strong typing of parameters, more fixups to display of parameter types in the Lua functions list
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r5945
fix mouseclicks on GL viewport
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r5944
Lua - clean up a lot of params by making them strongly typed numbers instead of object, and simplify a lot of logic as a result
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r5943
reorganize some dlls into References directory, im tired of seeing all these things in the project root
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r5942
this file wasnt needed
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r5941
use openTK for graphics math types, even if, hypothetically, we make a d3d BizwareGL driver.
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r5940
improve pipeline link validation
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r5939
more cleanup
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r5938
fix references, cleanup
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r5937
BizwareGL!
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r5936
Lua clean up Bit and Client libraries by using strongly typed numbers as a proof of concept that we can
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r5935
Added a couple lua descriptions
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r5934
Lua Functions list - make params look pretty, including strongly typed variables when possible
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r5933
Add documentation to as many lua function as I can sanely do in one sitting
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r5932
NES: send unidentified mapper004 games with iNES 4screen flag set to TVROM. i don't like doing this, but it causes no issues in current GOODNES (the one rom it breaks we have covered by bootgod). fixes some of the most pivotal works of th...
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r5931
nes: fds: make some slight adjustments to audio based on new information. ai senshi nicol still sounds like a cheese grater
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r5930
nes: remove unused variables in mapper087
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r5929
LUa - whack now unused code
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r5928
Lua - finish up refactoring remaining lua libraries
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Download: BizHawk SVN r5959
Source: Here



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