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EmuCR: PPSSPPPPSSPP Git (2013/12/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* oops
* Fix bug in vtxdec jit when hardware skinning
* Resurrect the vtx decoder jit option for debugging
* Revert "Shave one instruction off slti and slt on ARM."
This reverts commit 04742e00fc19b2af2243f6c1191f01bca5b53180.
* Make the texcoord speedhack a bit less aggressive at eliminating uvscaleoffset uniform updates.
Should fix #4688 and the new problem in #2919 while keeping Frontier Gate Boost working.
* Shave one instruction off slti and slt on ARM.
* Minor optimization in ADDI2R
* Fix issue where the partial stretch option would only be saved on Blackberry. Fixes #4682.
* Some math approximation research. Found a good approximate arcsin (to implement vasin in the future).
* Merge pull request #4686 from thedax/i18nPointerName
Win32 Menu: Use a consistent i18n pointer name for PostShaders.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/12/01) x86
Download: PPSSPP Git (2013/12/01) x64
Download: PPSSPP Git (2013/12/01) for Android
Source: Here



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