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EmuCR: PPSSPPPPSSPP Git (2013/11/07) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #4468 from hrydgard/vtxdec-prescale
Add support for prescaled UV in vertex decoder JIT
* Add commented-out code to save XMM4/XMM5.
According to all calling convention manuals I can find, we don't really
need to preserve them. If they become problematic as mentioned, we can
activate this.
* Prescale UV in vtx-dec-jit: Fix bugs, add ARM support
* Prescale in the vertex dec jit. Needs debugging.
* sceAudio: only use the optimized volume=max path if stereo, add a TODO.
Might take care of #4470.
* Merge pull request #4469 from raven02/patch-13
Another attempt to sizing framebuffer based on fmt
* Another attempt to sizing framebuffer based on fmt
* Coords fix: toFullscreenCoord should return float, not int.
* Tiny optimization (32-bit) in GLES_GPU::FastRunLoop
* Merge pull request #4459 from shenweip/patch-4
Add a check to avoid overwriting cheat file with old content.
* Add a check to avoid overwriting cheat file.
* Merge pull request #4462 from Kingcom/FollowOp
Extend follow functionality of disassembly

EmuCR: PPSSPP

Download: PPSSPP Git (2013/11/07) x86
Download: PPSSPP Git (2013/11/07) x64
Download: PPSSPP Git (2013/11/07) for Android
Source: Here



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