BizHawk SVN r5473 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r5473
some more movie cleanup - moving properties from Movie to MovieHeader since they are more appropriate there
---------------------
r5472
Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity"
---------------------
r5471
Some more movie code refactoring - better naming and less passing around writer objects
---------------------
r5470
Movie - don't expose the log directly, clean up, and remove StateVisualizer since I've given up on working on it!
---------------------
r5469
Finish up Movie Header refactor
---------------------
r5468
Round 1 of Movie Header refactor, make a IMovieHeader, and a static class HeaderKeys, simplify MovieHeader a ton as a result
---------------------
r5467
Movie - movie SubtitleList object into the Header object
---------------------
r5466
Simplify IMovie and refactor some code to allow that, this also disables more functionality in TAStudio but it is disabled in trunk currently anyway (pending a rewrite). Also a bunch of pedantic code cleanup in tool dialogs
---------------------
Download: BizHawk SVN r5473
Source: Here
0 Comments
Post a Comment