BizHawk SVN r5399 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r5399
N64: Mostly implemented the onmemorywrite and onmemoryread hooks, but some reads/writes still make it through
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r5398
Fix onmemorywrite so it can trigger on any memory address
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r5397
saturn: support input callback stuffs
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r5396
n64: fix framebuffer opacity. if this commit causes slowdown problems, we might want to do this a different way?
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r5395
Disable r4828. Fixes busted video capture with OSD on. (Does not fix unrelated n64-only bug)
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r5394
Lua - event.oninputpoll - support Atari 7800
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r5393
Fix a bunch of exceptions in Path Config dialog
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r5392
hook up the InputCallBackSystem to C64
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r5391
Play Movie Dialog - add Fps and Frame count to the Details grid
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r5390
N64: Set the DisplayType based on the rom's country code, and set a PAL flag in the movie file if needed.
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r5389
N64: sram is now saved into Bizhawk's saveram file instead of m64p's own .sra file
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r5388
refactor how movies are calculated to separate framerates into a dictionary
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r5387
N64: Flashram is now saved into Bizhawk's saveram file instead of m64p's own .fla file
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r5386
m64p: Fixed the post-build hooks to store the DLLs in the right place after all of the code refactoring
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r5385
Move PathEntry and PathEntryCollection to a separate file
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r5384
Previous commit was a lie, it implemented ICollection instead, therefore change the name of the object to CheatCollection
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r5383
Implement IList on CheatList object
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r5382
WatchList object - implement IList (previously only implemented IEnumerable but already had most of the IList methods anyway)
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r5381
Ram Search - fix behavior of Restore Default settings
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r5380
Ram Search - fix defaulting to fast mode
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r5379
really fix numerics in n64 virtual pad
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Download: BizHawk SVN r5399
Source: Here
UFC 2010 Undisputed not working !
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