BizHawk SVN r5348 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance
BizHawk SVN Changelog:
r5338
hookup snes to memory hooks.. i think
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r5337
cleanup
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r5336
fixed natt's boo boo
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r5335
implement Lua - event.onmemoryexecute(), currently only works with the NES core
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r5334
add some ExecFetch stuff to NES/6502 cores for memorycallbacks and whatnot
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r5333
gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea.
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r5332
libmeteor - fix post build event to copy to the new output folder location
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r5331
support register reading on GB core. untested as i can't compile at the moment. flags are exported as part of register "F", as is usual for z80.
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r5330
7800: bizhawk side of r5328. untested as i can't compile at the moment.
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r5329
fix sln building - apparently you need these files
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r5328
7800: expose the cpu flags. also fix the postbuild event in the csproj to copy emu7800.dll to the correct folder.
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r5327
Lua - emu.getregister(s) - support Genesis
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r5326
Lua - emu.getregister(s) - support PCE/PCE-CD/SGX
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r5325
Lua - emu.getregister(s) - support A7800, but due to emu7800 usage, flags aren't supported
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r5324
Lua - emu.getregister(s) - suppport SMS/GG/SG-1000, Colecovision, and TI-83
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r5323
Lua emu.getregister(s) - add NES support for PC register, add support for A2600 and C64
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r5322
Lua - Implement emu.getregister() and emu.getregisters(). Only implemented in NESHawk right now
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r5321
Lua Registered Functions dialog - open up in a reasonable location, support multiple selection on Call and Remove buttons. Support hotkeys - Space or Enter = Call, Delete = remove
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r5320
Lua Console - make Registered Lua functions hotkey F12 instead of Shift+F12, make Registered Lua Functions dialog modeless
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r5319
Registered Lua Functions dialog - fix so Remove removes MemoryRead/Write events, add a Remove All button
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r5318
Lua - OnMemoryRead() and OnMemoryWrite() - support multiple events, hook to the registered functions system, add ability to name function, return a GUID.
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r5317
Lua - OnInputPoll() - hooked up to the registered lua functions system
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r5316
Lua - event.OnInputPoll() - allow multiple functions to be registered
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r5315
move GetEmuVersion() to VersionInfo and refactor a whole bunch of stuff as a result
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Download: BizHawk SVN r5348
Source: Here
2013-11-13
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