PPSSPP Git (2013/10/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #4299 from daniel229/patch_01
Turn off optimazation in amctrl.c when using vs2013 as it does not work correct.
* Turn off optimazation in vs2013
* Update native with small UI fix
* Remove QCOM binning control detection. Qualcomm suggests not to use it and it causes crashes on my Adrenos anyway.
* Clean up GLES3init. Pass Blackberry version through to defines. Update QCOM binning comment.
* Seems we need high precision for fog on PowerVR. #4287 might be fixed by this.
* Log spam reduction - only WARN about non-zero bad handles, and sceAtracSetLoopNum gets demoted to DEBUG.
* Fix vcxproj
* Merge pull request #4291 from DanyalZia/patch-29
Improves scanlines fragment shader
* Add a Better name for scanlines shader
* Improves scanlines fragment shader
Download: PPSSPP Git (2013/10/23) x86
Download: PPSSPP Git (2013/10/23) x64
Download: PPSSPP Git (2013/10/23) for Android
Source: Here
2013-10-23
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