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EmuCR: PPSSPPPPSSPP Git (2013/10/17) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Delete OMAConvert, entirely unused
* Move BufferQueue out of the at3 plugin header
* Fix ab.sh to copy shaders and langregion to assets
* Merge pull request #4210 from Kingcom/Debugger
Highlight branch arrows that reference the current opcode
* Merge pull request #4219 from unknownbrackets/arm-threads
Get cpu core count info from /sys where possible
* Get cpu info from /sys where possible.
Fixes #4215. May impact texture scaling performance.
* Update native. Symbian buildfix.
* Fix multi-threading crashes on shutdown with Linux and Blackberry. Fixes issue #3133 -- thanks @unknown
* Cosmetic fix for small screen or <= 1:1 aspect ratio. * Update native. Correctly identifies langregion on all Qt platforms + Blackberry. * Include shaders in the installable packages for Blackberry, Symbian, Meego. * Jit: Fix valgrind warnings. The first time PrefixStart was entered with startDefaultPrefix = true, it would call EatPrefix, which checks the so far entirely uninitialized prefixXFlags. * Cosmetic fix to gamescreen * Merge pull request #4206 from bollu/AudioArtefactFix optional atomic audio locks * Merge pull request #4213 from thedax/win32OpenGLError Win32: Combine two errors into one, and make it translatable. * Use a more robust string check. * Add default error message and title. * Combine two error messages down into one, make it translatable, and fix some grammatical issues in comments. * Fix too-slow fade in/out of save dialogs and others in 30hz games. EmuCR: PPSSPP

Download: PPSSPP Git (2013/10/17) x86
Download: PPSSPP Git (2013/10/17) x64
Download: PPSSPP Git (2013/10/17) for Android
Source: Here



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