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EmuCR: PCSX2PCSX2 SVN r5752 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r5749
microVU: Fix for Conditional branches on E-Bit. One less bug on DT Racers with
microVU.
r5750
Left some logging in, nothing to see here.
r5751
VIF: Fix up handling of indeterminate data with different alignment. Not sure if
this will affect anything, but test results now match the PS2.
r5752
gsdx ogl: Flush various pending work
* try to use more subroutine on VS&PS, unfortunately hit a driver crash!
* Call Attach/DetachContext through GSDevice so I can unmap currently mapped
buffer
* Implement glsl part of GL_ARB_bindless texture, again hit another driver
crash!
* various fix of GL_ARB_buffer_storage. Basic benchmark show only improvement on
'cold' case, I guess it will improve smoothness
* try to fix GL_clear_texture, no success so far. It seem the extension is
limited to basic texture (aka no depth/stencil)

Download: PCSX2 SVN r5752
Source: Here

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