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MAMEMAME SVN r25476 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r25476
Adding missed files (nw)
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r25473
web: JS cleanup and fixed a few minor bugs. [Firehawke]
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r25472
wpc_an: added ROM banking, switches, and IRQs. Games now start to boot.
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r25471
-N64 optimizations: [MooglyGuy] * Converted PIF RAM from 8-bit array to 32-bit array * Inlined color and alpha combiner equations * Moved a number of calculations in span rendering to outer loops * Flattened branch structure of texe...
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r25468
CPUs now utilizing split addressing (setaddress ... read/write)
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r25467
Deprecated MCFG_SCREEN_VBLANK_TIME() / MCFG_SCREEN_REFRESH_RATE() in favor of MCFG_SCREEN_RAW_PARAMS() function for the following drivers: [Angelo Salese] * twin16.c (except fround) * yunsun16.c * yunsung8.c
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r25466
Added some more meter communication to System 5 and MPS, games should complain about less now [J. Wallace]
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Download:MAME SVN r25476 x86
Download:MAME SVN r25476 x64
Source: Here



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