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EmuCR: DolphinDolphin Git 4.0-193 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- Merge branch 'JitArmIL' This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed. Implementing instructions for this IL is really simple since it basically is just enabling based on what is already in JIT64IL, and then enabling each individual IL instruction.
- Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove it, and/or blow up trying to remove it, if the path isn't ascii.
- Fix unicode support for File::Rename() on windows.
- Don't waste time looking up the block if enableBlocklink is off anyway.
- {Android] Eliminate need for even using a byte array when copying assets over.

Download: Dolphin Git 4.0-193 x86
Download: Dolphin Git 4.0-193 x64
Download: Dolphin Git 4.0-193 for Android
Source: Here



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