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EmuCR: BizHawkBizHawk SVN r5121 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r5135
oops
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r5134
add some movie related objects to client.common, and refactor some things too
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r5133
Move Firmware manager classes to Client.Common
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r5132
Client.Common - move files around and break the binding classes into their own file
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r5129
some Client.Common Code cleanup
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r5128
Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
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r5127
Move 7z stuff from Bizhawk.Util to BizHawk.Multiclient and delete the Bizhawk.Util project
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r5126
Remove the .NET4.5 project and solution files, move winform stuff from BizHawk.Util to the Multiclient project
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r5125
more project stuff
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r5124
Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
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r5121
Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances
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r5118
add note about time lord
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Download: BizHawk SVN r5135
Source: Here



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